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Topic ClosedA statement from the Dwarven Lords...

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belargyle View Drop Down
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Direct Link To This Post Posted: 19 May 2012 at 15:46
Originally posted by The_Dude The_Dude wrote:

Yes, thank you for the courtesy of telling me "cross this line and die".  That is most generous.LOL

True. Thus it places the other players in the category of need to discuss location to near Dlord player cities.

Originally posted by belargyle belargyle wrote:

Quote and maybe potential alliance usage

"maybe potential?"  That's a lot of turf for plans not yet conceived.

True, but who, with a rational mind, does not plan on potentials farther out than a day or two. The potential is not set and therefore can be altered. For us, we plan way ahead. For example, Dlord is pretty much set up for T2 Trade, and AFTER that when we can create our own alliance Trade hubs, with not only stocks but potential and current sites for the Hubs later on.

Originally posted by belargyle belargyle wrote:

Well, 79 sqs is slightly less unreasonable than 314 sqs.  

If I may ask, which Dlord city currently has the most Sov claims and how many sqs are claimed?
I'm not sure about others (probably our high end players have more) but as for me, I have an average of 6 to 8 sov tiles per city (some more, some less) but with my alt (Xaylia) I have about 10 per town, with expansions in the near future.

Personally, I plan on sov'ing a larger portion in all my cities (sov lvl 1 only) for the purpose of future actions - ie, when Walls eventually come out among other things coming sooner and later.


Edited by belargyle - 19 May 2012 at 15:47
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Direct Link To This Post Posted: 19 May 2012 at 16:09
Originally posted by Rill Rill wrote:

This seems consistent with the evolving practice in Illy, although I would suggest at least contacting the hapless player who has moved or settled and negotiating with them before removing them with extreme prejudice.  Some people don't read the forum, some people accidentally unclick encampments and don't see cities, that sort of thing.  Ignorance is an excuse and stupidity isn't, but neither is necessarily representative of ill will.  

I recognize that you are trying to avoid having people say "what if I plunked a city down here and asked after," but at the same time I hope that in practice you will at least contact people first to evaluate their intentions.

Presumably said rule will also not apply to new player spawns.

Yes, that is what I am speaking to. The language of 'immediate removal' regarding the context of post in which I state we desire communication. This will precede any action, however if I need to make this more clear in the post, I can.

As to newbies, No, this rule obviously does not apply since they have not control over where they fall from the proverbial sky and land their new town.
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Direct Link To This Post Posted: 19 May 2012 at 16:14
Originally posted by Raatalagk Raatalagk wrote:

Suppose I want to settle a city 8 squares distant from a current DLords city: I mail the corresponding player (call him "X"), and make my request. My impression is that player X essentially has veto power, and can flat out refuse my request. Is this what you intend? Because in that case, although you use the word "negotiation", it seems more like permission-asking.

Yes - you need to ask permission, if permission says "no", try some negotiation. While many might just opt to give the land at such a distance away, some might like to receive some benefit for giving it away. 
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Direct Link To This Post Posted: 19 May 2012 at 16:15
Bravo, Bela! Imo, a very well stated policy that makes a ton of sense.
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Direct Link To This Post Posted: 19 May 2012 at 16:17
Thank you, and to others as well for the support of the document.

It seems something like this (for now) will help in the majority of cases in having something out there to refer back to (right threefootthree? Big smile ) hehehe

Edited by belargyle - 19 May 2012 at 16:24
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Direct Link To This Post Posted: 19 May 2012 at 17:23
Originally posted by belargyle belargyle wrote:

Originally posted by Raatalagk Raatalagk wrote:

Suppose I want to settle a city 8 squares distant from a current DLords city: I mail the corresponding player (call him "X"), and make my request. My impression is that player X essentially has veto power, and can flat out refuse my request. Is this what you intend? Because in that case, although you use the word "negotiation", it seems more like permission-asking.

Yes - you need to ask permission, if permission says "no", try some negotiation. While many might just opt to give the land at such a distance away, some might like to receive some benefit for giving it away. 

I certainly agree that, when settling a city nearby another city, it is prudent to contact the owner of said city, if only to facilitate a peaceful and amicable relationship. However, I can't say I'm on board with the notion that a player effectively "owns" all squares within 10 squares of any of his cities, giving him the right to deny a bid to settle on any one of them, or even to  charge for the privilege.

I applaud your effort to keep ugly situations to a minimum by clearly posting guidelines like these in advance. However, I think you reach too far with your claims. I'm not the boss of Illy, though, so what I personally think may well turn out to matter very little. :)
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Direct Link To This Post Posted: 19 May 2012 at 18:05
Originally posted by Brids17 Brids17 wrote:

Originally posted by belargyle belargyle wrote:

The squares 6-10 are open to negotiations but no action, implementation, nor shall any troops may be upon Dlord territory without ‘prior’ authorization. Any such action, settlement, or armies claiming / counter-claiming will be removed immediately and with extreme prejudice.

What exactly do you mean by "immediately and with extreme prejudice"? Because to me, that sounds exactly like "without any notice" which I would hope is not the case. Also, if someone settles lets say, 9.X squares away (as in, counting tenths of squares) is that going to be an issue? It's a little ridiculous getting messages from upset players because someone settled 9.8 squares away from them.

Not sure if you missed this (it was the last post after all) but I would like a response to it...
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Direct Link To This Post Posted: 19 May 2012 at 18:12
Originally posted by Brids17 Brids17 wrote:

Originally posted by Brids17 Brids17 wrote:

Originally posted by belargyle belargyle wrote:

The squares 6-10 are open to negotiations but no action, implementation, nor shall any troops may be upon Dlord territory without ‘prior’ authorization. Any such action, settlement, or armies claiming / counter-claiming will be removed immediately and with extreme prejudice.

What exactly do you mean by "immediately and with extreme prejudice"? Because to me, that sounds exactly like "without any notice" which I would hope is not the case. Also, if someone settles lets say, 9.X squares away (as in, counting tenths of squares) is that going to be an issue? It's a little ridiculous getting messages from upset players because someone settled 9.8 squares away from them.

Not sure if you missed this (it was the last post after all) but I would like a response to it...
You like to ask questions and then expect answers, but you guys(crows) never make your position clear. let me ask a question to you. What is the position of crows in this matter? can I settle next to crow city without asking permission? what is the permissible distance?

I request DLORD and H? not to answer any of Brids Q's till he answer Crows position

he just asks and never makes things clear please ignore till he answers.

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Direct Link To This Post Posted: 19 May 2012 at 18:13
Originally posted by Brids17 Brids17 wrote:

Originally posted by Brids17 Brids17 wrote:

Originally posted by belargyle belargyle wrote:

The squares 6-10 are open to negotiations but no action, implementation, nor shall any troops may be upon Dlord territory without ‘prior’ authorization. Any such action, settlement, or armies claiming / counter-claiming will be removed immediately and with extreme prejudice.

What exactly do you mean by "immediately and with extreme prejudice"? Because to me, that sounds exactly like "without any notice" which I would hope is not the case. Also, if someone settles lets say, 9.X squares away (as in, counting tenths of squares) is that going to be an issue? It's a little ridiculous getting messages from upset players because someone settled 9.8 squares away from them.

Not sure if you missed this (it was the last post after all) but I would like a response to it...

And before you say "no one would ever send a mail complaining about someone who settled 9.8  squares away from them" ... yes, they would.  And have.

/me sighs

Edited to add:  Said person was not in DLords or any large alliance but was a newb in a relatively new alliance.  In general, it seems that experienced Illy players don't get their feathers ruffled about such things.


Edited by Rill - 19 May 2012 at 18:15
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Direct Link To This Post Posted: 19 May 2012 at 18:22
I don't see why the big issue with this claim,

It was put out by Dlords to detail an area that they wish for solely their alliance and their sov purposes. For economic growth and city defense.

Some of you voice *what will happen to those that land near them*  if its a new player then Dlords won't do anything because as said previously they don't have a choice where they land, it's not their fault. However someone blatantly ignoring Dlord wishes and planting a city just to see if they could will most likely get aggression and would deserve it for baiting actions.

If this claim had been stalled to be put on forums there would be more cities in Dlord area and therefor more awkward or harder to insure Dlord security and prosperity as well as a sort of right to those in the area. 

Better to install now with minimal non Dlord cities and should you want to settle you can ask.

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