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bartimeus View Drop Down
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Direct Link To This Post Posted: 24 Dec 2010 at 15:37
Making the map view bigger is an awesome improvement.
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Direct Link To This Post Posted: 24 Dec 2010 at 17:37
Originally posted by bartimeus bartimeus wrote:

Making the map view bigger is an awesome improvement.
Your tense is incorrect.  You speak as if this exists.  But at the moment, this is a future improvement which as yet does NOT exist.  This WILL BE an awesome improvement if and when it is ever delivered to us consumers.  Wink
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Direct Link To This Post Posted: 24 Dec 2010 at 17:45
Originally posted by The_Dude The_Dude wrote:

Originally posted by bartimeus bartimeus wrote:

Making the map view bigger is an awesome improvement.
Your tense is incorrect.  You speak as if this exists.  But at the moment, this is a future improvement which as yet does NOT exist.  This WILL BE an awesome improvement if and when it is ever delivered to us consumers.  Wink


It exists, I'm using many of these features as we speak, and they are *awesome*.

The rest of you however, will have to wait with trying them until they're properly polished ;) Very Soon (TM).
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Direct Link To This Post Posted: 24 Dec 2010 at 17:56
Yeah...And Santa Claus is real, too. Wink
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Direct Link To This Post Posted: 24 Dec 2010 at 18:09
Originally posted by The_Dude The_Dude wrote:

Yeah...And Santa Claus is real, too.Wink


I don't know about santa (though I have the traps setup), but I have a developer interface that looks like the above screenshots, which if I am not mistaken, are screenshots of Stormcrows own developer interface which currently have the new UI implemented.

We've been working on this for several months now, and the reason we release this information now is because we're so close to release.

A bit of patience and you'll all get to play with it yourselves Clap
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Direct Link To This Post Posted: 24 Dec 2010 at 18:52
Originally posted by Strategos Strategos wrote:

Originally posted by The_Dude The_Dude wrote:

Yeah...And Santa Claus is real, too.Wink


I don't know about santa (though I have the traps setup), but I have a developer interface that looks like the above screenshots, which if I am not mistaken, are screenshots of Stormcrows own developer interface which currently have the new UI implemented.

We've been working on this for several months now, and the reason we release this information now is because we're so close to release.

A bit of patience and you'll all get to play with it yourselves Clap

Yes indeed, I can confirm that these were raw screenshots from the dev interface using Live data from the UK1 server; not anything "mocked up" in Photoshop :)

SC
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Direct Link To This Post Posted: 24 Dec 2010 at 20:38
Some people are just never happy...keep up the good work, for a game under 1 year old its going great  Thumbs Up oh and a Happy Christmas to one and all  Hug
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Direct Link To This Post Posted: 24 Dec 2010 at 20:54
Originally posted by waylander69 waylander69 wrote:

Some people are just never happy...keep up the good work, for a game under 1 year old its going great Thumbs Up oh and a Happy Christmas to one and all Hug
It brings me no happiness to see another running around bragging about his new toy and telling me that when he is tired of it, then I can have it. Cry
 
Like the teacher used to always say....Did you bring enough for everyone else?
 
Answer: No.
 
Teacher: Then put it away until class is over. LOL
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Direct Link To This Post Posted: 24 Dec 2010 at 22:39
You know what would be cool?  A centaur cowboy.  (in other words, give it a rest)
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Direct Link To This Post Posted: 25 Dec 2010 at 17:42
I like all the information i've read about the new interface, but there's one thing i really don't like, it's this:

"We've also localized certain functionality - whilst things (events) still run off server time, the server will read your browser locale preferences when deciding to display the 12th of November 2010 as 12/11/10 (UK) or 11/12/10 (US)."

As players are located worldwide and therefore have different times, it will be easier to have the server time for all of us. If we want to know the local time it's enough to have a look at the corner of your screen, where your desktop usually has that information, but if you want to coordinate something with other players it will be much easier for all to use the same time (server, GMT, US, or whatever but the same one for all).

Besides that, congratulations for all the work we will soon be able to enjoy.




Edited by Raritor - 25 Dec 2010 at 21:05
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