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Jorcle
New Poster
Joined: 08 Jun 2012 Status: Offline Points: 35 |
Posted: 08 Jun 2012 at 17:15 |
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Sounds good, One day in a year or two I will be happy to have a go. Until then there just seems so much still to do.
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geofrey
Postmaster General
Joined: 31 May 2011 Status: Offline Points: 1013 |
Posted: 08 Jun 2012 at 20:37 |
Corwin wrote:
Now this is an interesting topic. I like esspecially the no-builing demolishers rule. That way no one can complain they lose to much. Max loss is limited except for units, resources and gold. Those can all be replaced quite fast. Maybe the two parties can agree on some sort of payment the losing side has to make. Say 10m gold. I wouldn't like a max number of units or a set date for the battle to end. Just go on until one surrenders. That will happen fast enough once he/she's clearly on the losing side. At least I would surrender before all my resources/troops were gone (or if I get bored with it).
I can see problems when it comes to prestige. Personally I say: don't use it at all during the challenge. But that's because I don't have any money to spend.
 Some agreement about prestige is nessecary.
About the distance between two sides: Best would be within 200 squares. That way magic can also be used. Otherwise it wouldn't matter much to me if it's 500 or 1000 squares. A long distance makes it harder to time your attacks (which is a good thing in my opinion). It can also be interesting to have an enemy in a certain biome.
I would love some PvP so if any 8 town player is interested: send IGM.
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It is all about resources! the loosing party has the opposing army steal all of their resources! No need for gold payment.
The fight would be called off when one side says "Ok, you win, i can't afford to loose any more troops trying to win back my resources, please don't attack me anymore, and keep the resources"
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Corwin
Forum Warrior
Joined: 21 Jun 2011 Location: Farshards Status: Offline Points: 310 |
Posted: 08 Jun 2012 at 21:12 |
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That wouldn't work, as one can ship all advanced resources out of their towns or put them on the market for ridiculous prizes. That way you can fight for a long time without losing anything but troops. A game is always more fun when there's something to win. The side that gives up can have more resources stolen from the winning side, so that way the winning side won't have any satisfaction. Offcourse the gold can also be replaced for an amount of resources which the participants would agree on.
Edited by Corwin - 08 Jun 2012 at 23:16
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KillerPoodle
Postmaster General
Joined: 23 Feb 2010 Status: Offline Points: 1853 |
Posted: 08 Jun 2012 at 21:30 |
Corwin wrote:
That wouldn't work, as one can ship all resources out of their towns or put them on the market for ridiculous prizes. That way you can fight for a long time without losing anything but troops. A game is always more fun when there's something to win. The side that gives up can have more resources stolen from the winning side, so that way the winning side won't have any satisfaction. Offcourse the gold can also be replaced for an amount of resources which the participants would agree on. |
You can only put as many resources on the market as you have caravans for and any decent sized city produces more resources than you can easily ship off with the limited number of vans you can build.
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"This is a bad idea and we shouldn't do it." - endorsement by HM
"a little name-calling is a positive thing." - Rill
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
Posted: 09 Jun 2012 at 05:38 |
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Resources on the market are not protected from thieves.
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Bonaparta
Postmaster
Joined: 03 Nov 2011 Location: Milky Way Status: Offline Points: 541 |
Posted: 14 Jun 2012 at 12:54 |
Creature, I accept your sparring challenge.
We orcs can't stay idle for long. Now that BSH-LWO war is over my combat units are getting bored. They need to fight and killing rats, dogs and other NPC's just isn't a challenge.
Creature, if you are interested in 1 on 1 mini war, send me an ingame mail with details...
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Gilthoniel
Forum Warrior
Joined: 11 Oct 2011 Location: Cuiviénen Status: Offline Points: 211 |
Posted: 14 Jun 2012 at 14:30 |
Bonaparta wrote:
Creature, I accept your sparring challenge.
We orcs can't stay idle for long. Now that BSH-LWO war is over my combat units are getting bored. They need to fight and killing rats, dogs and other NPC's just isn't a challenge.
Creature, if you are interested in 1 on 1 mini war, send me an ingame mail with details...
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Ok Create. Your up man!
Just a few rules:
1. No biting;
2. No scratching and definitely;
3. No " Nuances of Thievery"
...and may the best Ork.... ewww you get the picture
ps if she sends you a cow you had better run
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Bonaparta
Postmaster
Joined: 03 Nov 2011 Location: Milky Way Status: Offline Points: 541 |
Posted: 14 Jun 2012 at 15:59 |
Gilthoniel wrote:
Bonaparta wrote:
Creature, I accept your sparring challenge.
We orcs can't stay idle for long. Now that BSH-LWO war is over my combat units are getting bored. They need to fight and killing rats, dogs and other NPC's just isn't a challenge.
Creature, if you are interested in 1 on 1 mini war, send me an ingame mail with details...
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Ok Create. Your up man!
Just a few rules: 1. No biting; 2. No scratching and definitely; 3. No " Nuances of Thievery" 
...and may the best Ork.... ewww you get the picture 
ps if she sends you a cow you had better run 
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What? No biting? I'm disappointed
But as long as I'm allowed to annihilate, eradicate, eliminate, wipe out, decimate, extinguish, massacre, slaughter, butcher, lapidate, dispatch, exterminate, suffocate, asphyxiate, impale, murder, lynch, execute, strangle, decapitate, dismember, vaporize, poison, assassinate or shed blood of his units, I'll be fine
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