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Direct Link To This Post Topic: 11APR11 - Tournament release, warmfixes
    Posted: 11 Apr 2011 at 15:19
THE KING'S SECOND TOURNAMENT -
BLOODTHIRST FOR KNOWLEDGE


Details available in the Tournament subforum here.

Have fun!

WARMFIXES
The following changes have been made:

  • Herald news
    The Herald has a new front page, this will be the primary source of content releases and the release notes will now concentrate on gameplay and interface changes.
  • Tournament page
    This been updated to provide the leaderboard for the current tournament. It can be found from the trophy subicon off the world map main icon.
  • Unit icons
    Unit icons are now in scout and combat mails. Like all other unit icons in the interface, when clicked on these will provide you with further info on the unit statistics; this includes NPC units.
  • Max unit production
    The "max" button on unit production was not taking into account bows, this is now fixed.
  • Town Inventory
    This now includes a page for anatomy parts in your town.
  • NPC drops
    Drops from NPC are now shown on military movements page.  Please note that NPC drops do not occupy space in your storehouse or warehouse.
  • Training units
    Making troops, diplomats or caravans without specifying an amount gives a sensible error message.
  • Sending caravans
    Sending caravans without providing a destination now provides a sensible error message.


Edited by GM Stormcrow - 11 Apr 2011 at 16:21
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Direct Link To This Post Posted: 11 Apr 2011 at 17:27
TOURNY!
It's just a game. :)
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Createure View Drop Down
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Direct Link To This Post Posted: 11 Apr 2011 at 20:50
\o/
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Direct Link To This Post Posted: 13 Apr 2011 at 17:28
w/regard to the 'NPC drop "carried by army" display bug'... I've checked a few more reports + armies.

It seems you get this bug whenever an army obtains more than 1 type of item from an NPC drop: the last item listed in the combat report is never visible in the returning armies "carried items" total, or left click info pop-out. When the army has returned home the 'missing' items are added to the town's Anatomy inventory. Hope that helps.

EDIT: correction - items only become missing in the "carried items" slot for returning armies when there is more than 1 type of items dropped by the NPC and the second type of items is from a different category to the first. For example: the NPC you just killed drops a mixture of 'animal skin' parts, 'bone' parts and 'organ' parts... in the "Carried Items" you will only see one class of items listed.

EDIT: I see this bug is now fixed, awesome job TC (I think) Clap


Edited by Createure - 14 Apr 2011 at 11:03
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