| Author |
|
Createure
Postmaster General
Joined: 07 Apr 2010 Location: uk Status: Offline Points: 1191 |
Posted: 10 Dec 2011 at 00:59 |
Seems like Illy has had an early spring clean.
A most welcome panoply of improvements for sure.
|
 |
LordBliss
Greenhorn
Joined: 16 Oct 2011 Location: US Status: Offline Points: 65 |
Posted: 10 Dec 2011 at 01:38 |
|
eh. i liked it better when we could complain about this patch being delayed.
|
 |
Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
Posted: 10 Dec 2011 at 01:44 |
No worries, bliss, I'm sure we'll find something else to complain about.
Factions, anyone?
|
 |
LadyLuvs
Forum Warrior
Joined: 02 Oct 2010 Location: On Earth Status: Offline Points: 325 |
Posted: 10 Dec 2011 at 04:11 |
|
Entertaining Read SC! Well Done Sir!!!
|
|
LadyLuvs
Raven, Murder of Crows Alliance
|
 |
Auraya
Postmaster
Joined: 17 Nov 2011 Status: Offline Points: 523 |
Posted: 10 Dec 2011 at 17:27 |
GM Stormcrow wrote:
POPUP POPDOWN
Research Pop-ups should now be visible on the whole screen, and not have text disappear off the bottom of the page.
|
This has been possibly the most annoying bug - thank you x1,000,000! Great work :D
|
 |
Tora
New Poster
Joined: 02 Oct 2011 Location: United States Status: Offline Points: 35 |
Posted: 11 Dec 2011 at 06:01 |
I loved that post SC, great job and good work. I agree, sloppy coders should be slapped. But then ya know what splatters. Anyway, well and humorously written. Particularly liked the mending of the sundered seam with a needle of complete uncertainty! Classic! Good work. And that bit about the popup popdown was probably my biggest issue thus far with Illy, as I'm not big enough to worry about most everything else you had addressed regarding SOV and the like.
Good to see things moving forward again with fixes and that the Dev team here actually has some form of give a hoot for the player base. Thanks again guys.
|
 |
Bonaparta
Postmaster
Joined: 03 Nov 2011 Location: Milky Way Status: Offline Points: 541 |
Posted: 11 Dec 2011 at 08:09 |
GM Stormcrow wrote:
We've mended the sundered seam using a quantum needle made only of uncertainty - and thread purloined from the Many-Angled Ones lurking at the bottom of the Mandelbrot set - and we now believe that we have fixed the underlying issue that caused this to happen in the first place. These squares have now been adjusted to add up to 25 plots only.
|
I have to protest, quantum needle made only of uncertainty, certainly could not be used to achieve any degree of certainty. Even most chaotic processes in quantum reality have to be ruled by non-stochastic mathematical foundations.
Now seriously, did you perhaps use Mandelbrot set fractals to generate the map? If so, which one did you use? I personally like Julia variations.
|
 |
Mandarins31
Forum Warrior
Joined: 05 Jun 2010 Status: Offline Points: 418 |
Posted: 11 Dec 2011 at 14:05 |
|
yay i would enjoy to see forests an mounyains ranges looking ike galaxies
|
 |
Silverlake
Forum Warrior
Joined: 15 Oct 2011 Status: Offline Points: 417 |
Posted: 11 Dec 2011 at 18:52 |
Great update, but...
One Sov Bug is not fixed... The Assembly Yard is only giving the production bonus to anti-building units, you
DO NOT get the bonus for
anti-wall units. Petition 4325.
Edited by Silverlake - 11 Dec 2011 at 19:17
|
 |
Raritor
Wordsmith
Joined: 20 Apr 2010 Location: Spain Status: Offline Points: 151 |
Posted: 11 Dec 2011 at 21:07 |
|
So now the bug is solved, does it mean that the food is changing to 25% tax equivalent as announced some time ago, or is that finally forgotten?
|
 |