05OCT15 - Faction Update, notifications & reports |
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GM Stormcrow
Moderator Group GM Joined: 23 Feb 2010 Location: Illyria Status: Offline Points: 3820 |
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Quote Reply Topic: 05OCT15 - Faction Update, notifications & reportsPosted: 05 Oct 2015 at 22:18 |
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Hi all,
Effective immediately:
COMBAT REPORTS
Combat reports from NPC combat will no longer simply read "Combat Report" in the in-game-mail (igm) subject line, instead it will now contain more meaningful information such as:
FACTION LINKS
Factions can now be link-identified using the ingame parsing script in the following format:
... where N should be replaced by the FactionID for the faction.
For example, [@f=1] will produce a link labelled "Council of Illyria" which will link via a pop-up to the Faction Page for that specific faction.
FACTION AI CHANGES/UPDATES
NOTIFICATIONS FOR DEFENDERS
Players defending in a town or on a square now get a notification when hostile units arrive at that location. The format is:
This notification appears ingame, and in the notifications XML feed (as type 42 "Unit Army Arrives").
Enjoy,
SC
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Wartow
Postmaster Joined: 20 May 2014 Location: United States Status: Offline Points: 870 |
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Quote Reply Posted: 05 Oct 2015 at 22:22 |
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Free Orcs? Crap... Jurgor just got interesting...
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Brandmeister
Postmaster General Joined: 12 Oct 2012 Location: Laoshin Status: Offline Points: 2396 |
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Quote Reply Posted: 06 Oct 2015 at 00:31 |
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This is a promising development. Is there a possibility that the faction armies will also increase in size?
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Bobtron
Wordsmith Joined: 21 Mar 2015 Location: Canton Status: Offline Points: 123 |
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Quote Reply Posted: 06 Oct 2015 at 02:44 |
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in hindsight, it probably wasn't a good idea to place a dwarven city right next to a free orcs hub...
a question: how are the faction units of The Melders, Giantkin, Dragonkin, .etc, going to spawn if the faction itself have no hubs? |
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I support the Undying Flame!
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demdigs
Postmaster Joined: 12 Aug 2011 Status: Offline Points: 570 |
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Quote Reply Posted: 06 Oct 2015 at 04:00 |
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can we begin to influence these other factions in any way ie change upwards and downwards the faction standings?
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GM Stormcrow
Moderator Group GM Joined: 23 Feb 2010 Location: Illyria Status: Offline Points: 3820 |
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Quote Reply Posted: 06 Oct 2015 at 22:00 |
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Hi everyone,
Quick update and a minor display bugfix.
A couple of players who have been attacked by factions have had the ingame combat report message erroneously report the wrong faction attacking (in a few instances saying eg "attacked by forces from Council of Illyria"; although then the unit composition of the force is clearly not from the Council of Illyria!)
This has been rectified, and the attacking faction will now be correctly identified.
We have also altered the "faction troops from Location" to refer back to the faction army's start point (eg a hub or spawn point) rather than to refer to the last location the faction was present at.
Regards,
SC
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IbnSenna
Postmaster Joined: 20 Nov 2011 Location: Paris france Status: Offline Points: 632 |
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Quote Reply Posted: 07 Oct 2015 at 09:52 |
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so, time to waken up Audrey once more, and sort out the crafting discoveries…
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king stag
New Poster Joined: 14 Jun 2015 Status: Offline Points: 11 |
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Quote Reply Posted: 10 Oct 2015 at 01:58 |
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I had a Houergerrt army attack my city. Is this intended? Maybe I missed it but I didn't see anywhere where this functionality has been activated yet.
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Brandmeister
Postmaster General Joined: 12 Oct 2012 Location: Laoshin Status: Offline Points: 2396 |
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Quote Reply Posted: 10 Oct 2015 at 02:48 |
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He said that AI complexity had been moved up a level, and that the aggressive factions might make more deliberate target choices.
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Hyrdmoth
Wordsmith Joined: 02 Jul 2015 Status: Offline Points: 164 |
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Quote Reply Posted: 12 Oct 2015 at 20:02 |
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"Military units belonging to Drek-Hhakral from Hub: Madh-Vraken-Kalj at [9|-2842] in The Orken Coast inbound to Hyrdmoth's [HORDE] town Theb-Madh-Broc with Hostile intentions."
They're supposed to be friendly with me... |
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